![]() If there’s a feature from the Toolkit that wasn’t migrated (and not listed below), open a discussion to garner support for future migration or to get information on contributing to migrate it for everyone. If you find an issue on a particular platform, please let us know, but we may defer you to the underlying platform’s repository if an API is missing. Our initial focus has been on UWP and Windows App SDK compatibility, followed by Web Assembly (WASM). Also, some features may not be available on all platforms due to platform limitations or unimplemented APIs. Unfortunately, this means we couldn’t migrate everything in this initial transition. The Toolkit is huge! It’s had a lot of features added over the course of the last 7 years. for the Windows App SDK corresponding to Uno.UI and Uno.WinUI, respectively. If you’re using Uno Platform, the same package can be used across your various platform heads now! Just be sure to select the package that corresponds to the target of your Windows platform head, either. Regardless of the package chosen, as mentioned above, all namespaces have converged on CommunityToolkit.WinUI.* ( note the dropping of the additional. CommunityToolkit.WinUI.* for Windows App SDK + WinUI 3 or Uno.WinUI.CommunityToolkit.Uwp.* for UWP + WinUI 2 or Uno.UI.There are now two sets of packages for each component: These packages will be deprecated and point to their 8.0 equivalents (continue reading). See this blog for more information on our package identity journey. Previously, starting with 7.x, UWP packages started with .* and had similar namespaces, and WindowsAppSDK package started wih .* and had a similar namespace. This ensures that if you target multiple platforms or migrate between them, no code referencing the Toolkit needs to change (just the package)! Package Naming □ ![]() Regardless of which new features and packages you use ( see below), the namespaces for code within the packages are now unified with a root of CommunityToolkit.WinUI.*. It also enables library developers to multi-target components with XAML easily. We’ve restructured many packages for a few reasons, but the main benefit is it allows developers targeting or migrating between multiple platforms to easily migrate code written on 8.0 without having to change their source. If you’ve been following our previous blogs, you know we’ve made changes to how namespaces and packages work with 8.0. New Package Structure & Breaking Changes □ GridSplitter, ContentSizer, and PropertySizer.Therefore, we set out with a plan to overhaul how we worked on the toolkit to not only allow us to target multiple platforms from a single-codebase but make it much easier to develop, maintain, and contribute Toolkit components. Be sure to read our breaking changes and migration notes!Īfter shipping our 7.x releases for WinUI 3 and the WindowsAppSDK, we realized it wasn’t going to be feasible to maintain two independent branches of the Toolkit with completely different namespaces, package identities, and codebases. ![]() ![]() This update is a complete re-work of how the Windows Community Toolkit is built and published from top-to-bottom. You can download our Sample Gallery from the Microsoft Store to discover and try Toolkit components before getting started on your project. If you’re new to the Toolkit, the Windows Community Toolkit is a collection of controls for WinUI 2, WinUI 3, and Uno Platform developers! It simplifies and demonstrates common developer tasks building experiences for Windows 10 and Windows 11 with. We’re happy to announce that version 8.0 is available today! Made possible again with the support and contributions of our developer community. □□□ It’s here! The Windows Community Toolkit is back with a huge update with an array of improvements and features. September 7th, 2023 6 3 Announcing Windows Community Toolkit v8.0 ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |